Jyamma Games: a motion capture session for the videogame Project Galileo.
Project Galileo immerses players into Italian cultural beauties and landscapes. It will be a unique experience celebrating the “Bel Paese” through gaming. At the moment, the development is in a crucial phase: the motion capture sessions. This process is happening in Milan, with the collaboration of professional stuntmen and specialized technicians.
Motion capture is a technology used in entertainment to record human movement, using particular equipment and the performers. The movement is transferred to a character so it can be animated in a realistic way.
In this sessions, Jyamma Games recorded the gestures and actions that will bring to life the various characters of the game: the main character, the enemies and one of the bosses.
The research and development of the videogame were made on Unity engine, surpassing its limits, and now the team has started pre-production works of Project Galileo using Unreal Engine, by Epic Games, that ensures a graphic and quality upgrade.
“We are pleased by the work that we have done so far and the motion capture phase is a crucial and fundamental moment which marks a big leap of the project, putting us forward for the demo that will be presented to big publishers. This has been possible thanks to our development team made of brilliant Italian talents that worked for the most recognized software houses in the world “says Giacomo Greco, CEO and founder of Jyamma Games. The company, founded in 2019, initially had 10 people on the team and now there are more than 40, thanks to a careful selection process.
The next steps are to develop and present Project Galileo Demo, before the end of the year.